action_Scenenode_No_Fog_Lit
Scenenode with Dynamic Lighting Without Fog in CopperCube.
Scenenode with Dynamic Lighting Without Fog in CopperCube.
Post process shader that enhances the look of Exponential Height Fog by adding the simulation of light scattering.
easily create, design & animate volumetrically arranged billboard fog in CopperCube
Tool for Unity to generate weather effects (particle based)
Quickly create lively environment / weather effects, preview in real-time