Wanderhome (Full PDF)
A pastoral fantasy tabletop RPG about traveling animal-folk and the way they change with the seasons.
A pastoral fantasy tabletop RPG about traveling animal-folk and the way they change with the seasons.
A no-layout, no-art version of Yazeba's from early 2022. A good taste of what's to come!
A collection of playbooks for Wanderhome
Intended to help people run Wanderhome, and shows one way the game and play sessions could be run.
A business card-size version of Wanderhome, for when you are travelling on the road.
The shepherd of lost souls.
A wondrous and intimate pointcrawl festival
Unofficial playbook template for Wanderhome to use in Affinity Publisher or Google Slides
The dark is beautiful, deep, terrifying — and necessary. Without the dark, we would not see the stars shine.
Everything around you is so small, and yet some things, you will never outgrow.
You were crafted by talented paws and imbued with life through unknown means.
a role-playing game
Above the Hæth, the night sky shimmers with unimaginable wonders, calling you impossibly far from home.
The Library is a place to meet, research, or maybe find that elusive book.
The Model Village is a place to appreciate the Hæthland from on high, or inspect it intensely as close as you can get.
A Wanderhome supplement about the whimsy in the mundane.
You are a keeper of books and sometimes of silences.
A place to reflect and maybe celebrate love for its own sake, rather than find it doesn’t live up to your expectations
A Wanderhome playbook of escapism and memory.
Construct the dream home for you and others in this indie material for Wanderhome
A solo journaling game about coffee, strangers, and quiet shifts.
Commedia dell'Arte independent material for Wanderhome
A contemplative tarot game for one player
A place where old toys lay discarded and forgotten, wishing to run, play and tell amazing stories together once more.