A.W.O.L.
FPS, old school, action, PC, sprites, 2.5D, BUILD, Duke Nukem 3D, Doom
FPS, old school, action, PC, sprites, 2.5D, BUILD, Duke Nukem 3D, Doom
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Poke BALL Toads
2D pathfinding-adventure game about a huge drill mine throughout to surface before it's cargo explodes.
An A*-Pathfinding Algorithm Simulation
Plan your route and deliver presents to save Christmas!
Peel all bananas without getting caught!
Simple A* Pathfinding Project. Supports Manhattan and Diagonal pathfinding methods.
Are YOU brave enough to face an NP-Complete challenge?
road-building tower defense game
Prevent frogs from reaching the walkway
The Maze awaits, can you roll your way out or will you get stuck in an endless loop?
Medusa Engine's A* pathfinding in a demo
🇬🇧/🇮🇹 My game for the Wowie Jam 4 "Collaborate with AI". Help the Alien to find the right path!
Demonstration of different pathfinding algorithms.
Demonstration of different pathfinding algorithms.
2D Coin Collecting Adventure Game Made with GDevelop.
Pathfinding demo made in the Unity Engine.
Genetic Algorithms applied on Unity3D
Simple demonstration of some steering behaviors and the Dijkstra's / A* path finding algorithms. Made in C++ and Raylib.
Deliver the food in the most efficient way possible before your truck runs out of gas.