Level Design Lessons
Essays on platformer level design
Essays on platformer level design
An example Twine project for showing how to create simple adventures
Blockout of a level inspired by The Last Of Us
Level inspired in Rayman 3: Hoodlum Havoc
A plateforming experience in a Brutalist Mental Prison
A short first person adventure with the focus on Environment and Level Design
12 playable blockouts made on Unreal Engine 5
Dinnertime!
You're not a gamer, you're now a level designer
Explore and complete puzzles to escape the building.
Création d'un concept de boss tiré du jeu "HuntShowdown"
A download of all the Half Life 2 level files from our first level design jam
A demo of a personal project created all by my self to improve my Level Design and Unreal Engine studies.
Level design solo project inspired by a popular game!
Day 3 for Blocktober 2019
Project for Into Games Level Design course
A short level design school project about Japanese Yakuzas.
Short and simple FPS level featuring a puzzle.
A short game showcasing my Level Design skills.
Prototyping and player leading examples
A Unity-based match-3 prototype exploring level design, difficulty curves and data-driven player engagement.
Try to escape from the terrible desert of Death Canyon in this 3D short adventure game.