Puck
An AI Game Designer
An AI Game Designer
.txt file of some cool ideas and research
A project researching sapphic characters in video games
Research study on testing the viability of using impossible spaces as a new locomotion technique in VR.
Why Your Players Quit?
A paper looking at interactive experiences used in museum setting.
Cities population on Geobust, a novel globe visualisation for quantitative values.
A VR experience presenting four different approaches to reading written fiction in virtual reality.
A small demonstration of how some things are very different to the computer but look the same to us.
An Intergenerational User Study