Gossip - GMS2 Dialogue Engine
A comprehensive dialogue engine for Gamemaker Studio 2.
A comprehensive dialogue engine for Gamemaker Studio 2.
Create a dynamic dialogue or story without using Yarn.
A simple method of adding character dialogue to GDevelop.
"What would you rather I do then, Nina. Stay and watch my daughter be taken?"
A platformer based dialogue tree option for construct 3
Ein visuelles Gedicht über Zweifel, Menschlichkeit und das Unscheinbare dazwischen.
A quiet visual poem about doubt, resilience, and the unnoticed good between strangers.