50 Years of Text Games: From Oregon Trail to AI Dungeon
A definitive book about the first half-century of interactive fiction.
A definitive book about the first half-century of interactive fiction.
More stories and histories from the first fifty years of interactive fiction.
A collection of ideas from the next generation of game designers.
A tiny (but dense) zine(?)-essay about decision spaces.
Explore a magical grimoire that muses on plant philosophy, games and the occult.
Honours Thesis
Un saggio breve di Frank Lantz & Eric Zimmerman, 1999