Bass Player
Procedural generation of bass lines
Procedural generation of bass lines
A deterministic narrative generator for steamships from the 1880s to 1910s
A tool to generate viable looking n-body 2D planetary systems.
A Graph-Based Color Palette Generator
A procedural generator for abstract Megagame design specifications
A simple character generator for Corona SDK
autogenerative music maker without AI
Fills an arbitrary 3D shape with a bunch of other arbitrary 3D shapes in interesting ways.
Dungeon Generator tech-demo, built for use with GM: Studio 1.4
Abstract Art Evolution
Procedural Silhouette Generator
A flexible level generator using constraint solving based on Wave Function Collapse
a player piano that writes its own songs
Generate map of habitable planet
A simple fish generator
#procjam generates a Timeline boardgame cards ready to Print & Play
No more cookie-cutter princesses
A script based procedural modelling framework for Unity
Procedural Brainstorming Tool