Fixture Editor for GameMaker: Studio
Make concave shapes!
Make concave shapes!
Shader experiment made in Godot 3.4.2.
Explore the Streams of the Universe
2d implementation of the Wave Function Collapse algorithm in JavaScript and Rust
Make your menus feel alive. Stop wrestling with rigid containers
A physics based dice roller that keeps the fast, intuitive fun of rolling real dice while automating the math.
Examples for the ferris game framework
In-game 3D proximity chat for Unity, Unreal, Web & more
A free virtual optical bench for designing optics.
A simple 2D physics system for Pico-8
This is a relatively simple project that offers the "Powers of the Pendulum,"
How many ragdolls can your PC survive? RagMark is a physics-heavy CPU stress test where chaos becomes data.
This is a recreation of a simulation done by a youtuber (Higgsino Physics, link in desc) made by me and tweaked by me :)
Generate your own cartoony jellyfish!
Make ‘level’ make sense: local horizontals diverge on a curved Earth.
NO MORE FLOATING OBJECTS IN UNITY! Use physics to realistically settle objects in your world!
Extremely useful and revolutionary pigeon generator
Benchmarking the 2d and 3d engines Avian and Rapier in a direct competition
2D block-based mod-friendly sandbox game/game engine
Simulate sounds created by various motor control techniques