LogicAtlas: The Smart Sprite Packer
Packs pixels AND logic. Set pivots visually before exporting. Stop fixing anchors in-engine.
Packs pixels AND logic. Set pivots visually before exporting. Stop fixing anchors in-engine.
Designed for ease of use, it supports saving everything from player progress to game settings and keep your data secure.
This is a collection of Blender JSON Scene HIerarchy Exporter Scripts
Visually design, preview, and export movement paths (waves)
An expansion of AJG, focusing on quick mass generation of 1.16.100 custom items (like weapons and armor)
Clean, anonymize, and de-clutter your Facebook message exports with Beast Mode filtering.
JSON formatter and validator
a tool for plotting the bifurcation diagram
Build smarter worlds, one tile at a time.
Plan Platform Locations for 2D Side Scrollers
Break your save files before players do.
A tool built with LÖVE2D to streamline vibe-coded project workflows.
Openpose data editor for ControlNet
Construct 3 . JSON file generator from sprites and OBJ 3D models.
Serialization the easy way! A save system with a visual tool for Unity Engine.
A small tool designed to make formatting dialogue for games in JSON format a bit easier.
Procedural tactical metadata for Unity: cover points, patrol routes, heatmaps, chokepoints, and engagement zones.
A dedicated and up to date JSON editor inside the Inspector window
Load. Skin. Roll. The Ultimate Data-Driven Engine for the Modern Game Master.