Hedgewitch's Wheel
A solo journaling RPG of one year at the hedge, played across the eight sabbats of the Wheel of the Year.
A solo journaling RPG of one year at the hedge, played across the eight sabbats of the Wheel of the Year.
Roll one die, navigate four collapsing labyrinths, and escape before the path behind you disappears.
Scavenge the city, dodge the Horde, and get your Supply back to the Enclave
Princess Escape is a compact solo card puzzle played with just nine cards.
Scénario JDR - L’île fredonnante saura vous accueillir, mais qui sait si elle vous laissera repartir.
A solo dice-rolling dungeon crawler game
5 characters wretched and alone
DAB's is a turn based battle royale miniature wargame with TCG elements and loot base progression.
The RPG with rules for cheating your destiny!
Six ready-to-play characters, the full hybrid rules, and everything a player needs to jump straight into Nemundir.
Everything a Game Master needs to run Magency — core rules, setting material, and a ready-to-run first scenario.
Magency: a neo-noir hybrid TTRPG in a world, where crystal tech and shadowy secret orgs shape civilization's fate.
Entrer dans l'arène, courir, ramasser du Score et des armes, Banker, mourir, recommencer | 4-8 joueurs
A fervent, lightweight TTRPG about passion and ritual combat
RPG Solo sobre autismo / Solo RPG about autism
2096 - a post‑apocalyptic cyberpunk RPG built on a single d12.
a rules-lite ttrpg intended to mimic classic slasher horror movies
A poorly researched, rules-lite, completely original and totally balanced 2-player competitive wargame
A rules-lite zany RPG about undead cowboys
Compatible with DCC & Shadowdark
An expansion for Unravel 2e
A solo maritime survival crawl built on the skeleton of the classic tavern dice game.