Cyberstyle Fanzine
Cybermetal 2012 Designer Commentary & Creator Kit
Cybermetal 2012 Designer Commentary & Creator Kit
How do you fill in the messy middle between worldbuilding and actually running the game?
Writings on board games, rpgs, and their mechanics
A cootie-catcher system built for solo-journaling games.
A Hex Collaging Tool
A series of tables for strange monster parts, harvested from slain foes
Additional rules to extend Cezar Capacle's PUSH SRD
A Versatile XP System for tabletop RPGs!
Play a TTRPG where you design TTRPGs. Exciting!
Guide for making games with trick taking combat, based on Transgender Deathmatch Legend.
50 pages of essays, commentaries, manifestos, and games
A guide to using Spiral Dice in your games
Here to kick butts and eat pizza, and I'm all out of butts
Yeah, You're a Ghoul, but Only Occasionally, and No One Knows Anyway.
A narrative system for generating number stats based on prompts.
Sci-Fi Military Unit Generator
He's a mixed breed you bought from a kid in a resettlement camp, and he's the best friend you've ever had.
This is a system and setting agnostic toolkit for building your very own Mega Dungeon for RPGs
A simple storygame system.
A game about not bein apart of it for "What Is So Cool About Jam"
A text-only version of The Price of Coal, with designer commentary, as a game design resource
If you're going to play MOSAIC Strict you need a chargen system
TTRPG about kids making their dream video game