CPU Raytracing Reverb
Adaptive reverb in Unity using STK and CPU-based ray tracing.
Adaptive reverb in Unity using STK and CPU-based ray tracing.
Results of tinkering with VR in Godot
Make music using physics
SNSP aging cassette test fan based of Hey Arnold
Make music using physics
A (not so much) prototype developed in one week using C++ and SDL. Prompt: A laundromat run by children.