Puck
An AI Game Designer
An AI Game Designer
an interactive drawing about bodies and abuse
Self-Care Jam - relaxing procedural audio
A little side project I've worked on for fun. It's about procedurally generating islands out of hexagonal tiles.
This project contains geometry nodes setup to create retrowave style landscape.
This project contains geometry nodes setup to create semi-procedural grass fields using geometry nodes in Blender.
PICO-8 in 140 (and then later 280) characters or less
the repository of humanity's knowledge of dragons
Psychedelic kaleidoscope made with Processing. Created for the 2017 ProcJam.
An infinite sword generator with 3D models, stats and abilities
Sit back and be hypnotized by a series of striking landscapes.
Unfinished projects that never made it past the prototype stage.
Procedurally generated circuits
fish time!
Creature generator based on Genotype nodes
Click the screen, get a good dog.
An experiment for Procjam 2016
Minimalist planets orbiting around a sun with procedural generation.
Watch some lovely trees grow
Crazy generator made in PICO-8
five bytebeat compositions generated in real-time by your computer
Dynamic water system and terrain erosion demo
Procedural Cityscape Shenanigans