EGREGORE.
Nakabaru (中原町) Industrial district atmospheric PSX flight platformer morphogenic-field horror.
Nakabaru (中原町) Industrial district atmospheric PSX flight platformer morphogenic-field horror.
Godot - physics animation (Not a game)
AppGameKit Survivor Template
It wiggles. This is a toy, not a game.
Un jeu embrouillé
Building-falling-down mechanic for block games.
Fluid Simulation with Karman Vortex Street Example.
Sample files from my tutorial on Godot joints
This is a small protection sleve I modeled for the Super Nintendo games
Shows physics and parameter settings for various methods of hair physics
Big Boat, Big Canal, Big Ball Fall
Cosmic Sugar is a trance inducing interactive physics sandbox.
Quick Inverse Kinematics Test of the Dexter Robot Arm
a universe from randomness
3D grid analogy of General Relativity spacetime
A full physical simulation of pixels on a canvas.
A fully interactive physics sandbox built from scratch in C++ and Raylib
Simulación de un agujero de gusano en la métrica de Morris-Thorne
A ball throwing prototype made over one month for a game jam.