Ten Years Later
20 page zine made ten years after my dad passed.
20 page zine made ten years after my dad passed.
A guide introducing players to several solo RPGs through quickstart guides, sample play, universal oracles and hex maps
Write consistent item descriptions with rarity, use, lore, and restrictions for games.
Keep character voice, facts, relationships, and forbidden knowledge consistent across game scenes.
Track quest states, branches, and fail states with a CSV tracker, Markdown worksheet, and state glossary.
36 source-linked mythic figures connected through thresholds, roads, rivers, underworlds, and the seams between worlds.
An introductory piece of writing to showcase my main Game Design Idea - Lyria
Text based, RPG, Online, Android, Free
dead dogs + diy dentistry
Help the junior botanist stop invasive flora from invading California with the power of observation and research.
based on <<la casa de asterión>> by jorge luis borges
Travel through a sad, dying world covered in fire. Explore locations, talk with NPCs, and find your last hope: a seed.
A quiet, GM-less roleplaying game about old friends, a bar, and one evening.
Discovery through roleplaying~
Whispers, Will, & Wear
An interactive exploration of how games create memorable experiences
A case for embracing frustration in videogames
Two new narrative arcs with character development, DS mechanics, and alternate endings.
A sci-fi horror short story - HL2 Level Design
Un viaje interactivo por los cinco grandes ecosistemas del planeta para aprender los reinos de la naturaleza jugando.