Flocking + FSM simulation
Hunter using a finite state machine vs. Pig herd/boids
Hunter using a finite state machine vs. Pig herd/boids
A small demo showing off some lighting effects combined with Live2D.
A PCG project I made that generates a voxel dungeon in Unity
Full Project Files For Infinite Runner Tutorial Series
Full Project Files For Shmup Tutorial Series
Source Code of my Custom Classes in Unity