Run and Jump: The Meaning of the 2D Platformer
A book examining the poetry of 2D platformer design.
A book examining the poetry of 2D platformer design.
Es una guía de inspiración para crear tus propios juegos de mesa.
This is the beginning of my ebook about the history of computer games and computer game platforms
a ministry-approved gazette, for connoisseurs and curators of games.
The Brazilian analog games experience
Artwork and development insights into the making of 'The Beekeeper's Picnic'
a zine preview of my thesis on TA-RPGs
A collection of ideas from the next generation of game designers.
The mechanics of nine puzzle games studied and critiqued
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Using agile development to make card games
An In-depth Game Dev eBook
A tiny (but dense) zine(?)-essay about decision spaces.
Hot biz tips for those interested in getting their feet wet!
Juego de rol para iniciar a los niños de diferentes edades.
A set of templates to help you map out your next game idea.
Want to write a larp? Want it to have fights? Want them to be AWESOME fights? Here's how.
A fan-made content expansion for the ORPHEUS Protocol TTRPG by Varcolac Press.
The Summer 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Free minibook to get you started into HTML5 games development with Phaser and TypeScript
Fallen - a new type-in roguelike for the Commodore 64
Skeletons, Harpies, Catfolk, Arachnid, Kitsune, Slimes and more