Tic-Tac-Toe vs AI — HTML5 Game Template (Vanilla JS)
Tic-tac-toe vs minimax AI in pure vanilla JS - zero deps, 3 difficulties, unbeatable hard mode, ad hooks.
Tic-tac-toe vs minimax AI in pure vanilla JS - zero deps, 3 difficulties, unbeatable hard mode, ad hooks.
Classic tile-connect puzzle in pure vanilla JS - 2-bend paths, combos, hints, time bar, ad hooks.
Complete Idle Battle System. Handles HP Bars, Auto-DPS, and Click Damage logic.
Add Gacha to your game. Weighted RNG, Inventory System & Grid UI included.
The complete logic for a "Merge" style game Handles the grid, drag-and-drop, and level merging automatically.
Calculates earnings while the game is closed and handles Auto-Saving
A plug-and-play "Retention Wheel" for Unity/Godot. Add a daily login bonus to your game in minutes, not days.
A drop-in modular Python system for spatial grid combat and trap mechanics.
A high-performance Java/OpenGL voxel engine with procedural generation, RPG mechanics, completely unrestricted license.
A complete, commented Godot 4 twin-stick roguelite: procedural caves, waves, loot, weapons and a forge.
Build, monetize, and publish your own premium interactive stories in minutes. Fully WebView ready, zero coding required!
A good starting point to learn Buildbox 3D with many features implemented.