Save / Load System (Universal) For Unity
Slot-based JSON save/load system for Unity with versioning, demo scenes, and ready-to-extend save components.
Slot-based JSON save/load system for Unity with versioning, demo scenes, and ready-to-extend save components.
A simple translation template for Construct 3 using its native JSON plugin
500+ Pre-Coded Pre-Balanced RPG items (Weapons, Armor, Consumables) in JSON & CSV format.
Save system for unity
A modding framework for Unity with external JSON loading, custom items,
A font I made loosely based on comic book text and my own handwriting.
easy Language selector API for your game
Ostrac Universe. A database of 150 balanced items (JSON+C#) designed for Sci-Fi & Survival projects.
Zero-dependency save/load for Unity: own JSON engine, atomic writes, backups, encryption, scene state.
A crisp, hand-coded pixel font for retro RPGs and Terminals. Includes TTF + Raw JSON Matrix for devs.
A procedural lore database for Dark Fantasy & Horror games. 1793 French Revolution setting. JSON included.
15,000+ lines of pre-generated RPG data: Dialogue, Quests, Names, and Monster Stats. Formatted for Unity/Godot.
A legendary, battle-hardened Tier 15 Giant boss for your VTT, powered by the Masterwork Engine.
A highly sarcastic, System-Agnostic gelatinous cube companion for your VTT campaigns.
Mathematically verified VTT JSON data package and character sheet translation for Wicked Ones.
You can import and apply Google Sheet Data into Unity Editor
Generic Pixel Font for your project!