PulseLite Horror UI: 104 Eerie Menu Sounds (Godot + Unity)
104 glitchy, eerie UI sounds: creaks, dark bells, bit-crush, reverse swells. WAV+OGG, Godot/Unity drop-in. No AI audio.
104 glitchy, eerie UI sounds: creaks, dark bells, bit-crush, reverse swells. WAV+OGG, Godot/Unity drop-in. No AI audio.
104 sleek sci-fi UI sounds: FM blips, holo sweeps, data chirps. WAV+OGG, Godot/Unity drop-in. No AI audio.
Six weather states for 16 px pixel scenes: an offline weather editor plus a Godot 4.6 runtime. Rain sample free.
Animated side-view cyberpunk doors, access terminals and FX. PNG frames + source, tested in Godot and Unity.
Seeded upgrade drafts with weights, caps, prerequisites, rerolls and saved runs. 18 editable upgrades + Godot demo.
16 crops x 6 growth stages and icons, plus soil tiles. 16x16 pixel art, free.
106 seamless PBR materials at 2048px. Five maps each. Tiles exactly, no seams.
199 low-poly PS1 pieces: modular village, tavern, crypt, rigged character kit and 8 animated creatures.
Track targets in 2D and 3D, with edge arrows, distance labels and 18 editable icons.
Twelve adjustable motions, input hooks and a working card-hand example.
A collection of beautifully crafted pixel art fishes
Animated portals, hits, attack warnings and status pulses.
Animated recycling machines, conveyors, material states and complete-object frames, with tested Godot examples.
64 warm RPG icons in two native sizes: weapons, armor, potions, food, tools and magic. PNG + Aseprite.
Complete retro menu system for Godot 4. Drag, drop, done.
Weighty, drop-in space flight: spooling throttle, coasting momentum, an active brake, and a smoothed chase camera.
20 HD card frames (4 types x 5 rarities), 5 backs, 59 battle UI pieces. Modular layers, Godot card scene.
43 HD card game VFX: rarity & status auras, pack reveals, glows, burn, chips/mult pops. Fits any card. Godot+Unity.
Xianxia UI kit: 4 window styles, buttons, 12 glowing formation circles, talismans, qi bars + Godot 4 themes.
5 free low-poly desert models (saguaro, barrel cactus, shrub, 2 rocks). GLB + OBJ.
Seeded branching maps, encounter hooks and validated save/load. Editable source with a complete playable expedition.
A 16 px 3/4 overworld in summer and autumn: Godot terrains, houses, crops, props and two walking villagers. Free sample.
Starfields, planets, rings, warp, and jump effects with no textures required.
Monospaced 5x7 pixel font with slashed zero and full Latin-1 support.